This is the second and final assignment I had to do on the 3D Module and it was a Graveyard. We could do anything we wanted but had to use fog and volumetric lighting. I decided to combine a couple of graveyards I know and I based my design on those. I spent a long time on this and still can't believe how well it turned out, considering I had never heard of 3DS Max 6 months prior. First of all is the workflow video which I made from renders I took along the way. Then is the actual assignment animation I did and lastly is the final assignment renders . I received a grade of 95%.